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Incel syndrome game
Incel syndrome game







incel syndrome game

Unnatural game, promoted by followers of RooshV, rather than RSD, was about "becoming the best man you can be", rather than thinking-it-to-fruition. In general, RSD nation promoted game as a neoliberal or highly individualistic self-actualization project, such as literally asking people to read Ayn Rand to develop game. This boils down to thinking positively about yourself to make others do the same. RSD Nation promoted, "natural game", and defined it as changing "how you expect the world to respond to you". They argued that looks and money did not matter in dating, and that only 'game' did. Perhaps because they were the largest PUA group in history. RSD Nation were arguably the most influential in formalizing, "game", in the PUA community. In it, Strauss describes game as boldness, speech patterns, standing out, smiling, awareness of surroundings, not asking questions, and being able to take compliments. In 2005, Neil Strauss published his book, The Game, which is described as pushing PUA in the mainstream. įrame is a pseudo-scientific concept used to refer to mental conditions that "give direction" to everything that happens in an social interaction (including dating) and which a man with game can skillfully manipulate to his advantage. Or even more broadly and colloquially, "game", is shorthand for any type of non-arranged seduction activity. Colloquially, game is about confidence, charm and smoothness in showing off, much like courtship is presented in many Hollywood films. Smaller PUAs include showing-off or fabricating accomplishments in general as 'successful game' quite often.Īround the mid-2000s PUA lingo entered colloquial speech through the adoption of modified PUA tactics by the general public, Hollywood, dating coaches etc. Among major PUAs 'successful game' is mostly about ' self-induced self-esteem'. In practice, game means different things to different pick-up artists, but all use 'game' as part of a broader meritocratic philosophy of gamifying life, complete with 'winners' and 'losers'. Game is pick-up-artist lingo for the skillful manipulation of mental states ("frame") to help with courtship and seduction.









Incel syndrome game